![]() ![]() This is like the "SimRacer" game that nobody thought of before it's a neat idea that could even be extended further with the proper direction. During the game's competitive play, you will occasionally be dropped into the Track Designer with the goal of building a course to certain specifications. The editor, labeled the Track Designer, is back in GRID with a few interesting tweaks. The difference between Multi- and Single-Card Modes is really the number of tracks available in Single-Card, there is only a Championship Race option, but the basic functionality for up to four players remains the same. The number of tracks available will depend on how far the multiplayer host has gone into unlocking various tracks within the game, so your results may vary. The Multi-Card Play Mode opens up three events for up to four players, including Chase, Single, and Championship Race. Even if the Wi-Fi crowd never picks up, there are other ways to engage in a race with friends. Over time, if a fan-base discovers GRID, you will find hours of racing fun in the multiplayer modes. Multiplayer should be a standout, but the lobbies were empty. Much like Race Driver: Create & Race, GRID features excellent physics and track design, with a huge number of tracks that unfold as you play the game's modes. Forgiving the patchy look of GRID isn't that easy on the DS, but the guts of the game and its playability may help you forget the pain. Racing on location is a neat option that features tracks like Le Mans and lets you "create and race" your own customized tracks. GRID shines in this respect, as gamers can brandish hot rides like the Saleen and Aston Martin, alongside tricked out rides from more traditional manufacturers like Ford and BMW. The licensing dollars clearly went into purchasing rights to use aftermarket brands and the likeness cars from over 30 manufacturers. The music leaves a bit to be desired, since GRID doesn't feature any signature bands. Where the video may leave lots to be desired, the audio creates some real excitement as you listen to revving engines and occasionally crunching metal. ![]() If you can overlook the graphics, you'll find there is significant racing meat on these pixellated bones. It is interesting that GRID was released for the PS3 but not the PSP, perhaps because gamers with both handhelds would be unlikely to invest in a version with such weak graphics. What we have is a "street" version of the racetrack epic that Codemasters and Firebrand released last year. It's not like the DS changed in the last year, and the developers haven't found any way to squeeze more out of the console. Other multiplayer game modes will allow you to compete in four-player races, get points for each race event and try to climb your way up to the number one spot in the global online leader boards.Gamers that played the excellent release last year from this same team, Race Driver: Create & Race, will recognize GRID right away. Up to four created tracks can be shared with four players in the custom race mode, so your work will have the opportunity to be appreciated by everybody. And it seems that we're not being lied at all, since we will have no less than 60 individual pieces and create unique circuits that we can later personalize with own billboards and such. The game will have you drive through Europe, the US and Japan so you will really get the chance to familiarize yourself with some different surroundings, no matter where you come from.Įxclusively for the DS edition, we will receive a track editor that is said to be much better than the one we got in Race Driver: Create and Race. Race Driver: GRID will deliver action packed wheel-to-wheel racing against a really tough AI, in different game modes, including a huge career mode, filled with competition and race events. The visuals promise to be off the cartoonish type DS users have been bombed with during the recent times, so might actually see a bunch of really happy fans right now. The game promises to bring the most exciting racing cars and legendary circuits to your portable console, as well as the most powerful track editor the Nintendo DS has ever seen. Race Driver: GRID will be launched at the same time with the previously announced versions, sometime during the Summer of 2008. The new racing experience from Codemasters announced for PC, PlayStation 3 and Xbox 360 systems will actually be available for the Nintendo DS portable console, too, and it promises to redefine the genre with a bunch of interesting features, never seen in a portable console game before. ![]()
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